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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]Re: [tlug] [ot] Windows 7
- Date: Thu, 15 May 2008 09:39:49 +0900
- From: "Stephen J. Turnbull" <stephen@example.com>
- Subject: Re: [tlug] [ot] Windows 7
- References: <48298833.2050400@rusher.webhop.org> <a68c12870805140731s54edfeefr20c3cc3378101eda@mail.gmail.com> <482AFD46.1070603@sonic.net>
steven smith writes: > others. He mentioned that all the physics calculations were > being done in QT. Somehow it seemed strange to me that > these calculations are being done in a graphics package, but > the demo was impressive. That's what OpenGL et al are all about. To get the performance demanded by games, you need to do those computations in parallel. In fact the computations are most likely not being done in Qt or an underlying *GL software, they're being delegated to the GPU.
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