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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]Re: tlug: Re: Many Faces on Linux
- To: tlug@example.com, jq@example.com
- Subject: Re: tlug: Re: Many Faces on Linux
- From: "Andrew S. Howell" <andy@example.com>
- Date: Fri, 25 Sep 1998 14:33:59 +0900
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- In-Reply-To: Your message of "Fri, 25 Sep 1998 13:51:59 +0900 (JST)"<Pine.LNX.3.96LJ1.1b7.980925133911.14608F-100000@example.com>
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>>>>> "Jonathan" == Jonathan Byrne <- 3Web <jq@example.com>> writes: Jonathan> On Fri, 25 Sep 1998, Andrew S. Howell wrote: >> After your and Jonathan's post, I realized that I have be >> living in a (UNIX) shell too long. The shareware movement seems >> to be mostly PC based, or rather most (all?) of what I use is >> not shareware. Jonathan> Oops, got distracted and sent that last one before I was Jonathan> done :-) Jonathan> If people could write open source shareware and make Jonathan> money on it while providing source to registered users Jonathan> (at least, and maybe to everyone), the ability to make Jonathan> money from writing Linux shareware could allow some Jonathan> talented authors to work at that full-time or Jonathan> semi-full-time and help expand the pool of developers Jonathan> working on Linux. There seems to be a fundamental difference though, when money enters the equations. With open source, the only "profit" the developers get from it is 1) recognition 2) creative satisfaction. The motivation to continue working stems from that. What happens when I come up with shareware and charge x for it? Will other developers continue to work for free while I rake in the big bucks :) If I can't get others to contribute, then it would limit the size of products I could offer. I suppose that one could come up with a virtual company, somehow distributing the profits to those that have contributed to the development. Doing that equitably might be rather difficult though. Any idea how this works in the shareware community? Jonathan> As we have seen with Windows (a commercial success), Jonathan> OS/2 (generally a commercial failure), and MacOS Jonathan> (somewhere in between, I guess), one of the things that Jonathan> influences how much of the market you can capture is how Jonathan> many developers you can attract, and keep attracted to, Jonathan> your platform. If the virtual software house could be implemented, it might offer a way to keep developers attracted to some product. Jonathan> Gaining developers, especially gaining Windows 95 Jonathan> developers who either come over to Linux or at least Jonathan> port their products, can help push Linux to larger Jonathan> market shares. Ports from Windows 95 would be Jonathan> especially good, since the should be able to import the Jonathan> files of the Windows 95 versions, easing the transition Jonathan> for people who are migrating, or considering migrating, Jonathan> from 95 or NT Workstation to Linux. Though linux is very good, the one thing that I wish the linux community would do is not be so linux centric. That is, I would like to be able to run some open source stuff on commercial UNIX systems. As I write this, I can't think of a good example, but I know in the past I have found stuff that is so full of "linuxisms", that it is difficult to port. Andy --------------------------------------------------------------- Next Meeting: 10 October, 12:30 Tokyo Station Yaesu central gate Next Nomikai: 20 November, 19:30 Tengu TokyoEkiMae 03-3275-3691 --------------------------------------------------------------- Sponsor: PHT, makers of TurboLinux http://www.pht.co.jp
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