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tlug: changing behavior of kinput2




OK, here's the scoop (sort of) on how to change the keybindings of
kinput2, if you want them to be more eggish.  

--------------------------------------------------
Scott M. Stone <sstone@example.com, sstone@example.com>
               <sstone@example.com>
Head of TurboLinux Development/Systems Administrator
Pacific HiTech, Inc (USA) / Pacific HiTech, KK (Japan)
http://www.pht.com		http://armadillo.pht.co.jp
http://www.pht.co.jp	        http://www.turbolinux.com


---------- Forwarded message ----------
Date: Thu, 08 Oct 1998 18:31:24 +0900
From: Tadayoshi Okuma <tad@example.com>
To: sstone@example.com
Cc: tad@example.com
Subject: Re: kinput2


Scott:
> Is there a way to change the keybindings for kinput2?  ie, could a user
> make kinput2 behave the same way as egg in Mule, for example?  if it can
> be done, we might want to do it that way so that TL's kinput2 has the same
> keys as TL's Mule/Xemacs-Mule does.

Files are in /usr/X11R6/lib/X11/ccdef.
you can set mule(=egg) binding, replacing files named *.egg in that directory.


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